Economy: Gold, Diamonds, Shop
Sources of income, training costs, the shop, the market and inventory management.
Two currencies
Kanveay has two separate currencies, and it matters not to confuse them:
- 💰 Gold — Earned inside the game. Used to buy gear, train stats and purchase potions. This is the game's daily fuel.
- 💎 Diamonds — The game's most valuable currency. Used for premium gear, premium membership and instant resource refills. Very rarely earned in-game.
Where does gold come from?
Dungeons are the main source of gold. From most efficient to least:
- The Dark Lair, the Well and raids — Where gold and loot really come from. High risk, high return.
- Quests — Regular, predictable gold.
- The mine — Passive income; it works even while you are away.
- The arena — In the fights you win you take a share of your opponent's gold.
- Hunting — Small but steady.
- Selling items — Offloading the pieces in your inventory that you are not using.
The general rule: cost is proportional to reward. Content that burns a lot of energy and quest points pays a lot; cheap content pays little. No high-reward content is cheap.
Training: your biggest gold expense
Raising your stats is where most of your gold goes. The first few levels are cheap; after that the cost grows exponentially. This is the core balance that makes the game long-lived: reaching stat level 10 is easy, reaching 100 takes serious work.
Practical advice: at early levels, rather than spreading across all five stats, concentrate on the two or three that fit your fighting style. You can find what each stat does on the Combat System page.
🏪 Shop
The shop is where you buy from the system. It shows gear in a window around your level: pieces slightly below it (affordable options) and slightly above it (visible as a goal, but locked). Health, energy and quest-point potions, along with potions that give temporary stat bonuses, are here too.
Premium gear at the higher tiers is sold for diamonds and is far stronger than ordinary pieces.
🛒 Player Market
The market is where players trade with each other. You can list the items you are not using and sell them to other players, or buy the piece you need from someone else. So the economy does not collapse, premium items cannot be sold here far below their value.
Trades between accounts belonging to the same owner are detected by the system and are subject to penalties.
🎒 Inventory management
In the inventory, the pieces you are wearing appear at the top and those in your bag below. Each item's bonuses and its contribution to your total power are listed, and your strongest pieces are marked. With the "Equip the strongest" option you can switch to optimal gear in one move.
There is no point hoarding items you are not using — sell them, turn them into gold and put it into training.
♻️ Refilling resources
Your energy and quest points refill on their own over time; if you would rather not wait, you can top them up. One refill a day can be paid for with gold; after that a refill costs diamonds. There are two options: a full refill and a half refill.
👑 Premium membership
Premium membership is not required and locks none of the game's content. Its advantages are about speed and comfort: your resources regenerate faster, you earn more gold, your daily refill allowance grows, ads disappear and premium gear becomes available.
An honest note about our money policy
Kanveay does not hand out free diamonds, and premium items never drop from battles. The reason is simple: optional purchases are the only income keeping the game alive. In return, free players can reach every piece of content; spending money speeds up your progress, it does not make the impossible possible. The top of the rankings is won with consistency, not with money.
Diamonds, gold and premium membership in the game are purely digital virtual goods; they are used only inside Kanveay and have no monetary value in the real world.
For the details of your income sources see Dungeons; for steady income see the Quest System.